MY TEACHING PHILOSOPHY
PREVIOUSLY
Winter 2024: Introduction to Media Studies, B.A. in Communication, Media and Advertising, IULM University, Milan.
Winter 2024: Videogiochi: Tecnologia e arte, M.A. in Television, Cinema, and New Media, IULM University, Milan.
Fall 2023: Social Change in Digital Times, B.A. in Corporate Communication and Public Relations, IULM University, Milan.
Winter 2023: Introduction to Media Studies, B.A. in Communication, Media and Advertising, IULM University, Milan.
Winter 2023: Videogiochi: Tecnologia e arte, M.A. in Television, Cinema, and New Media, IULM University, Milan.
Fall 2022: Social Change in Digital Times, B.A. in Corporate Communication and Public Relations, IULM University, Milan.
Winter 2022: Introduction to Media Studies: Digital Communication, B.A. in Communication, Media and Advertising, IULM University, Milan.
Winter 2022: Videogiochi: Tecnologia e arte, M.A. in Television, Cinema, and New Media, IULM University, Milan.
Fall 2021: Social Change in Digital Times, B.A. in Corporate Communication and Public Relations, IULM University, Milan.
Spring 2021:GAME PLAN, M.A. in Game Design, IULM University, Milan.
Winter 2021: Introduction to Media Studies: Digital Communication, B.A. in Communication, Media and Advertising, IULM University, Milan.
Winter 2021: Videogiochi: Tecnologia e arte, M.A. in Television, Cinema, and New Media, IULM University, Milan.
Fall 2020: Social Change in Digital Times, B.A. in Corporate Communication and Public Relations, IULM University, Milan.
Winter 2019: GAME CONTEXTS, M.A. in Game Design, IULM University, Milan.
Winter 2020: Introduction to Media Studies, B.A. in Communication, Media and Advertising, IULM University, Milan.
Winter 2020: Gaming & Videogames, M.A. in Television, Cinema, and New Media, IULM University, Milan.
Winter 2019: Introduction to Media Studies, B.A. in Communication, Media and Advertising, IULM University, Milan.
Winter 2019: Digital Art, M.A. in Television, Cinema, and New Media, IULM University, Milan.
Spring 2019: GAME PLAN, M.A. in Game Design, IULM University, Milan.
Spring 2018: GAME PLAN, M.A. in Game Design, IULM University, Milan.
Winter 2018: Introduction to Media Studies, B.A. in Communication, Media and Advertising, IULM University, Milan.
Winter 2018: Lo spettacolo nella società multimediale - Laboratorio di comunicazione radiofonica [seminar], B.A. in Communication, Media and Advertising, IULM University, Milan.
Fall 2017: GAME SCENES, M.A. in Game Design, IULM University, Milan.
Spring 2017: Introduction to Media Studies, B.A. in Communication, Media and Advertising, IULM University, Milan.
Fall 2014- 2015: Advanced Media Studies Seminar Series: GAMESCENES, IULM University, Milan.
Spring 2014: Advanced Visual Studies: Art <=> Animals (COURSE BLOG); and GameScenes: Art in the Age of Videogames, Visual Studies Program, California College of the Arts, San Francisco & Oakland.
Fall 2013: Eye Openers: Introduction to Visual Studies, Visual Studies Program. Perceptions, Visual & Critical Studies Program. (postponed to Summer 2014).
Spring 2013: Eye Openers: Introduction to Visual Studies, Visual Studies Program; GameScenes. Art in the Age of Videogames, Visual Studies Program, California College of the Arts, San Francisco, California; Perceptions, Visual & Critical Studies Program, California College of the Arts, San Francisco.
Fall 2012: Advanced Visual Studies: The Art of Controversy, Visual Studies Program, CCA, San Francisco.
Summer 2012: Executive Master in Digital Entertainment, IULM, Milan.
Spring 2012: Bright Lights, Global Cities, Visual Studies Program; Perceptions, Visual & Critical Studies Program, CCA, Oakland & San Francisco, California
Fall 2011: Advanced Visual Studies: Ideologies of Digital Culture, Visual Studies Program; Eye Openers: An Introduction to Visual Studies, Visual Studies Program; Videogame Cultures, Visual & Critical Studies Program, CCA, Oakland & San Francisco, California
Spring 2011: Advanced Visual Studies: Living in Ballardian Times, Visual Studies Program, CCA, Oakland & San Francisco, California
Fall 2010: Eye Openers: Introduction to Visual Studies; Bright Lights, Global Cities; Game On: Introduction to Video Game Studies, Visual Studies Program, CCA, Oakland & San Francisco, California
Spring 2010: Advanced Visual Studies, Visual Studies Program, CCA, Oakland & San Francisco, California
Fall 2009: Game On: Introduction to Game Studies, Visual Studies Program, California College of the Arts, Oakland, California; Eye Openers: Introduction to Visual Studies, Visual Studies Program, CCA, Oakland, California.
Spring 2009: Advanced Visual Studies, Visual Studies Program, CCA, Oakland, California
Fall 2008: Game On: Introduction to Video Game Studies, Visual Studies Program, CCA, San Francisco, California
Fall 2007: Game On: Introduction to Video Game Studies, Visual Studies Program, CCA, San Francisco, California
Spring 2005: Film Analysis & New Media, European Institute of Design, School of Communication, Milan, Italy
ARCHIVE
2003-2004
Video Game Design Intensive Program, European Institute of Design, Milan, Italy (designer, coordinator, teacher)
Film History: 1945 - 1990, European Institute of Design, Milan, Italy
Film & New Media, Arti Grafiche Rizzoli, Milan, Italy
Film & Audiovisual Media, with Prof. Riccardo Caccia
2002-2003
Film History: 1945 - 2000, European Institute of Design, Milan, Italy
History, Forms and Structures of Video Games Narratives, Libera Università di Lingue & Comunicazione (IULM), Milan, Italy
Cinema and Audiovisual Media, with Prof. Riccardo Caccia, Libera Università di Lingue & Comunicazione (IULM), Milan, Italy
Theory and Language of Video Games, Catholic University of the Sacred Heart, Milan, Italy
Video Game Design, New Academy of Arts (NABA), Milan, Italy
2001-2002
Film History: 1945 - 2000, European Institute of Design, Milan, Italy
Visual Analysis II , Catholic University of the Sacred Heart, Milan, Italy
Visual Analysis I, Catholic University of the Sacred Heart, Milan, Italy
Video Game Design, New Academy of Arts (NABA), Milan, Italy