MATTEO BITTANTI

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UPCOMING

April 29: GAME TALK: Stefano Gualeni

May 6 2021: GAME TALK: Mario Von Rickenbach

May 20 2021: The Art of the Interface, GAIA 2021

May 21 2021: Machinima: the State of The Art, Accademia di Bergamo

June 5 - October 10 2021: How to Win at Photography, Fotomuseum, Winterthur, Switzerland

 

ONGOING

April 16 - April 29 2021: VRAL #21: Mateus Domingos

January 11 2021: M.A. in Game Design, 4th Edition, IULM, Milan, Italy 

 

RECENT

April 22 2012: GAME TALK: Alan Kwan

April 2 - April 15 2021: VRAL #20: Carson Lynn

April 15 2021: GAME TALK: Verena Kyratzes

April 8 2021: GAME TALK: Anthony Jauneaud [GAME DESIGN]

March 25 2021: GAME TALK: Florent Maurin [GAME DESIGN]

March 15 - 21 2021: MILAN MACHINIMA FESTIVAL, Milan, Italy [ART]

February 12 2021: VRAL #19: COLL.EO [ART]

January 29 2021: VRAL #18: Total Refusal [ART]

January 15 2021: VRAL #17: Isabelle Arvers [ART]

December 31 2020 - January 14 2021: VRAL #16: Bob Bicknell-Knight [ART]

December 11 - December 24 2020: VRAL #15: Antoine Chapon [ART]

December 16 2020: Game over. critica della ragione videoludica [BOOK]

December 15 2020: Nick Srnicek for Social Change in the Digital Age [TALK]

November 27 2020 - December 10 2020: VRAL #14: Mario Mu [ART]

December 2 2020: GAME TALK: Marco Benôit Carbone e Riccardo Fassone [TALK]

December 1 2020: Peter Frase for Social Change in the Digital Age [TALK]

November 13 2020 - November 26 2020: VRAL #13: Luca Miranda [ART]

November 24 2020: Silvio Lorusso for Social Change in the Digital Age [TALK]

November 20 2020: From video games to game videos, IULM FLOW Masterclass (online)

November 16 2020: James Bridle for Social Change in the Digital Age [TALK]

October 30 2020 -  November 12 2020: VRAL #12: Mikhail Maksimov [ART]

November 11 2020: GAME TALK: Julián Palacios [TALK]

November 5 2020: Contribution to the book IL VIDEOGIOCO IN ITALIA [WRITING]

October 16 - October 29 2020: VRAL #11: fantastic little splash [ART]

October 2 2020 - October 15: VRAL #10: Edwin Lo [ART]

November 11 2019 - October 09, 2020: M.A. in Game Design, 3rd Edition, IULM, Milan, Italy 

September 18 - October 1 2020: VRAL #9: Brent Watanabe [ART]

September 4 - 17 2020: VRAL #8: David Blandy [ART]

September 12 2020: Machinima Vernacolare is now available [BOOK]

August 21 - September 3, 2020: VRAL #7: Jón Bjarki Magnússon [ART]

July 17 - July 30, 2020: VRAL #6: Brenton Alexander Smith [ART]

July 3 - July 16 2020: VRAL #5: Thomas Hawranke [ART]

July 1 2020: ART JOURNAL [ART]

June 19 - July 2, 2020: VRAL #4: Petra Széman [ART]

June 5 - June 18, 2020: VRAL #3:  Jordy Veenstra [ART]

June 2 2020: REASONABLE_3 [ART]

May 25 - May 30, 2020: MILAN MACHINIMA FESTIVAL 2020, online [ART]

May 8 - May 22, 2020: VRAL #2: Aleksandar Radan [ART]

April 25 - May 7, 2020: VRAL #1: Victor Morales [ART]

April 17 2020: VRAL is online [ART]

April 3-5 2020: NOW PLAY THIS. A Festival of an Experimental Game Design, London, UK [ART]

 

EVENT ARCHIVE

Below: a selection of past appearances, talks, lectures, and presentations:

Matteo Bittanti 2019

Matteo Bittanti 2018

Matteo Bittanti 2017

Matteo Bittanti 2016

Matteo Bittanti 2015

Matteo Bittanti 2014

Matteo Bittanti 2013

Matteo Bittanti 1

Matteo Bittanti 2 

 

SELECTED TALKS, LECTURES, AND PRESENTATIONS

SELECTED TALKS LECTURES AND PRESENTATIONS

 

SELECTED SHOWS (AS AN ARTIST)

2020

Now Play This: A Festival of Experimental Game Design, London, United Kingdom, April 3-5, 2020.

2019

SUPERNOVA, Denver, Colorado, September 19-21 2019.

FUNCTION, Mallorca, Spain, May 24-25 2019.

Milan Machinima Festival 2019, Milan, Italy, March 18 2019.

In a Gamescape. Landscape, Reality, Storytelling and Identity in Video Games, NTT InterCommunication Center [ICC] Gallery A, With Colleen Flaherty. Tokyo, Japan, December 15 2018 - March 10 2019.

2018

In a Gamescape Landscape, Reality, Storytelling and Identity in Video Games, Tokyo, Japan, December 2018 - March 2019

NextNewGames, Institute of Contemporary Art, San José, California, June 2018.

Sheffield Film/Doc Festival, Sheffield, UK, June 2018.

2017

RE/PLAY. Reenactment Practices in Video Games, Hammer Museum, Los Angeles, November 14, 2017.

Simulacrum, De Altonale Art Festival, Greskewitz-Kleinitz, Hamburg, Germany. With Colleen Flaherty. June 17 - July 4 2017.

Simulacrum, Noorderlicht Photogallery, Groeningen, The Netherlands. With Colleen Flaherty. April 8, - June 25, 2017.

ART GAMES DEMOS. With Colleen Flaherty. Marseille, France. March 1 - 31, 2017.

Co-Existence Exhibition, Eastern Kentucky University, Kentucky, USA. With Colleen Flaherty. March 22 - 25, 2017

2016

TRAVELOGUE, Mantua, Italy, with Colleen Flaherty. September 7-11, 2016.

VECTOR 2016, Toronto, Canada, with Colleen Flaherty. July 14- 16, 2016.

Cool War. Game Art Across The Straits, Wifredo Lam Centro De Arte Contemporaneo, Havana, Cuba, with Colleen Flaherty, June 3 - 27, 2016.

How to Build a Universe Which Does Not Fall Apart Two Days Later. With Colleen Flaherty, La Maison Populaire, Paris, France. January 12 - March 26, 2016.

2015

International Festival of New Media Art and Video Transitio_MX, with Colleen Flaherty, Centro Nacional de las Artes, Mexico City, Mexico, September 25 - October 11, 2015.

Mirage, Casa De Cultura De Guanabacoa, Cuba, Collateral exhibition to the 12th Havana Biennial, Cuba, Havana, May 26 – June 22, 2015.

The Dissidents, the Displaced and the Outliers I, Random Parts Gallery, Oakland, California, May 2 - June 5, 2015.

The Dissidents, the Displaced and the Outliers (II, Incline Gallery, San Francisco, California, May 16 - June 19, 2015.

2014

October 10 - November 11, 2014: Private! Come in!, Spare Change Artist Space, San Francisco

August 28 - September 25 2014: 'If Elvis was the King, who was James Brown? Antagonizing The Social Through Humor and Irony', Cesar Chavez Gallery, SFSU 

June 09 - July 10, 2014. SAMO© IS DEAD. PRESS PLAY, Widget Art Gallery, online show curated by Chiara Passa

2013

Games Reflexions, Carreau, Paris, France. October 18 - November 12, 2013

Working Title, CCA Faculty Exhibition 2013, San Francisco, California. September 4 - 26, 2013.

The Games of Art, The Block, QUT Creative Industries Precinct, Brisbane, Australia. July 23 - August 3, 2013.

Vector. Game + Art Convergence. Toronto, Canada. February 21-24, 2013.

2012

GAME, Science Gallery, Dublin, Ireland. October 26, 2012 - January 18, 2013.

Point of No Return, Southern Exposure, San Francisco, California. December 7 - 20, 2012.

PLAYING THE GAME, Milan, Italy. October 26-27, 2012.

2011

ATOPIC Machinima Film Festival, Paris, curated by Margherita Balzerani.

DRODESERA 2011 Video Art Festival, Centrale Fies, Trento, Italy. July 22 - 30, 2011

Game Arthritis, Matteo Bittanti & IOCOSE, Fabio Paris Art Gallery, Brescia, Milano. September 24 - November 11, 2011.

Speed Limits, Wolfsonian-Florida International University, Miami Beach, Florida. Curated by Jeffrey T. Schnapp.  September 17, 2010 - February 20, 2011

2010

HERE IN MY CAR - Beyond Autopia and Autogeddon, ArtCyte, Art Gallery of Windsor, Canada. January 15 - February 6, 2010.

2009

IO NON SONO MARINETTI (I am not Marinetti), with Lynn Hershman Leeson, Museum of Modern Art, San Francisco, California. January 15-18, 2009.

Speed Limits. Canadian Centre for Architecture (CCA), Montreal, Canada. May 19 - October 12, 2009.

 

SELECTED EVENTS (AS A CURATOR)

2021

MILAN MACHINIMA FESTIVAL, IULM, Milan, March 15 - 21  2021 (online)

How to Win at Photography with Marco De Mutiis, Fotomuseum, Winterthur, Switzerland, June 5 - October 10 2021

VRAL, April 2020-

2020

MILAN MACHINIMA FESTIVAL, IULM, Milan, May 25 - May 30 2020 (online)

VRAL, April 2020-

GAME TALKS, IULM, Milan, various dates (2 events)

2019

MILAN MACHINIMA FESTIVAL, IULM, Milan, March 15 2019.

GAME TALKS, IULM, Milan, various dates (9 events)

2018

MILAN MACHINIMA FESTIVAL, IULM, Milan, March 16, 2018.

GAME TALKS, IULM, Milan, various dates (6 events)

2017

RE/PLAY. Reenactment Practices in Video Games, Hammer Museum, Los Angeles, November 14, 2017.

HYPE, Marco Mendeni solo show, AmyD, Milan, Italy, May 29 - June 17, 2017.

2016

TRAVELOGUE, Mantua, Italy, September 7 - 11, 2016.

ARTCADE. THE PLAYFUL CITY with Italo Rota, Milan, Italy, June 27 - July 3, 2016.

NEW DIRECTIONS, IULM University, Milan, May 25, 2016.

GAME/VIDEO ART. A Survey, with Vincenzo Trione, IULM University, Milan, April 4 - July 31, 2016.

2015

Critique of Technological Reason. With Gianni Canova, Triennale Museum, Milan, Italy, January 23-24 2015.

2014

GAMES PEOPLE PLAY: Marco Mendeni & Marc Vincent Kalinka, THECA Gallery, Off Fair Brussels, Belgium. April 24 - 28, 2014.

2013

DECEPTIVE PERCEPTIONS - DI/VISIONI PERSISTENTI, Marco Mendeni solo show @ Galleria Civica Campione d’Italia (Ita | Canton Ticino), Camera di Commercio dell’Uruguay (Saronno, Mi), .Box - Spazio internazionale per la video arte (Milano) in collaboration with Andrea Carlo Alpini, Alessandra Arno e Stefano Roberto Mazzatorta. September 24 - December 15, 2013.

2012

Teh Italians Do It Better, Exhibition at the 52nd Edition of the Venice Biennial of Art, with Domenico Quaranta. Venice, Italy.

2008- 2010

The Tech Silicon Valley Innovation Gallery, Curator, Tech Museum, San José, California.

2008

Avatar, Società e Cultura nei Nuovi Mondi Virtuali, Scientific Board, Museo Tridentino di Scienza Naturali. Trento, Italy.

Metaverse U Conference, Organizing committee, Stanford University, Palo Alto, California.

2006           

GameScapes. Video Game Landscapes and Simulated Cities, with Rosanna Pavoni & Domenico Quaranta. Monza, Italy.

The Technoludic Art of Mauro Ceolin, exhibition, with Pierluigi Casolari, IULM University, Milan, Italy.

 

SELECTED INTERVIEWS

SELECTED INTERVIEWS

  • MATTEO BITTANTI 2003-2021, all rights reserved