I'm very happy to announce that Concrete Press will be publishing GAME VIDEO/ART. STUDIES, a series of books inspired by GAME VIDEO/ART. A SURVEY (2016), an exhibition that I curated with Vincenzo Trione with the collaboration of the students of the Degree Course in Arts, Cultural Heritage and Markets atI ULM University in Milan. The exhibition was an official event of the XXI Century International Exhibition of the Triennale di Milano. Design After Design.
GAME VIDEO/ART. STUDIES examines the complex interaction between digital gaming and the visual arts through academic contributions situated at the intersection of different disciplinary areas – game studies, art criticism, visual studies, media studies and cultural studies – and gives voice to a new generation of researchers as well as established scholars.
Both a critical and creative laboratory, GAME VIDEO/ART. STUDIES promotes open dialogue, constructive debate, and sometimes idiosyncratic investigations of ideas, practices, and artefacts that – by their very nature – occupy different layers of today’s visual culture. Using a comparative rather than specialized approach, GAME VIDEO/ART. STUDIES probes the most diverse visual experiences inspired by digital gaming.
The Scientific Board includes Valentino Catricalà, Maker Faire Europe; Gabrielle Jennings, ArtCenter College of Design, Los Angeles, California; Joseph DeLappe, Abertay University, Scotland, Marco De Mutiis, Fotomuseum Winterthur; Jenna NG, University of York; Enrico Gandolfi, Kent State University; Stefano Locati, Università IULM; Henry Lowood, Stanford University; Paolo Ruffino, University of Liverpool and Eddo Stern, University of California, Los Angeles.
GAME VIDEO/ART. STUDIES will make its debut in September 2020 with the first release. The books will be in Italian, English, and bilingual edition.
Stay tuned for more information.